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Interakcje - Historia wersji
2024-03-29T10:35:36Z
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https://pl.wiki.forgeofempires.com/index.php?title=Interakcje&diff=29808&oldid=prev
S2domin: /* Wsparcie */
2022-07-31T07:18:03Z
<p><span dir="auto"><span class="autocomment">Wsparcie</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← poprzednia wersja</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Wersja z 07:18, 31 lip 2022</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Wsparcie==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Wsparcie==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Możesz zmotywować lub odrestaurować niemalże losowy budynek w mieście innego gracza klikając porostu w przycisk 'Wsparcie' pod jego portretem na pasku społeczności. Taka akcja nie wymaga odwiedzania miast innych graczy.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Możesz zmotywować lub odrestaurować niemalże losowy budynek w mieście innego gracza klikając porostu w przycisk 'Wsparcie' pod jego portretem na pasku społeczności. Taka akcja nie wymaga odwiedzania miast innych graczy.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">W dalszym ciągu masz możliwość odwiedzenia gracza i wybranie, którą akcję chcesz podjąć, a także, który budynek odrestaurować/zmotywować. Którą drogę wybierzesz? Zależy tylko od Ciebie!</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* </del>Przycisk 'Wsparcie' automatycznie motywuje lub odrestaurowuje budynek danego gracza bez konieczności odwiedzenia jego miasta.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Przycisk 'Wsparcie' automatycznie motywuje lub odrestaurowuje budynek danego gracza bez konieczności odwiedzenia jego miasta.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Jak dokładnie działa przycisk 'Wsparcie'?</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Jak dokładnie działa przycisk 'Wsparcie'?</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">** Budynki takie jak Świątynia Wiedzy, które mają dodatkowy efekt po zmotywowaniu/odrestaurowaniu</del>(z <del style="font-weight: bold; text-decoration: none;">najnowszej </del>epoki) <del style="font-weight: bold; text-decoration: none;">są wspierane w pierwszej kolejności</del>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">** Jeżeli nie ma takich budynków, </del>lub <del style="font-weight: bold; text-decoration: none;">wszystkie już zostały odrestaurowane</del>/<del style="font-weight: bold; text-decoration: none;">zmotywowane</del>, <del style="font-weight: bold; text-decoration: none;">użycie tej opcji spowoduje wsparcie losowego budynku z najnowszej epoki</del>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Priorytet wspierania jest automatycznie zarządzony przez samą grę. Uwzględnia bieżącą produkcję budynków i ustawia priorytet według następujących kryteriów:</ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Przycisk 'Wsparcie' możesz również znaleźć w historii wydarzeń - jeżeli ktoś udzielił Ci wsparcia, możesz szybko odwzajemnić tą uprzejmość</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">W dalszym ciągu masz możliwość odwiedzenia gracza i wybranie</del>, <del style="font-weight: bold; text-decoration: none;">którą akcję chcesz podjąć</del>, <del style="font-weight: bold; text-decoration: none;">a także, który budynek odrestaurować/zmotywować</del>. <del style="font-weight: bold; text-decoration: none;">Którą drogę wybierzesz? Zależy tylko od Ciebie!</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">1. Punkty Rozwoju (np. Siedziba Lorda lub Kolumna bohaterów poz. 7)<br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">2. Losowy towar </ins>(<ins style="font-weight: bold; text-decoration: none;">np. Królewskie kaskady lub Kwatery mieszkalne sportowców)<br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">3. Towary </ins>z epoki <ins style="font-weight: bold; text-decoration: none;">(np. Karawanseraj lub Kiosk</ins>)<ins style="font-weight: bold; text-decoration: none;"><br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">4</ins>. <ins style="font-weight: bold; text-decoration: none;">Budynki produkujące jednostki (np. Willa gubernatora lub niektórzy emisariusze)<br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">5. Medale (np. Chatka na palach </ins>lub <ins style="font-weight: bold; text-decoration: none;">Świątynia grozy)<br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">6. Plany (np. Świątynia inspiracji)<br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">7. Prestiż gildii<br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">8. Monety </ins>/ <ins style="font-weight: bold; text-decoration: none;">Zaopatrzenie / Zadowolenie<br><br></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Budynek produkujące większe ilości danej rzeczy zawsze będzie miał wyższy priorytet niż te</ins>, <ins style="font-weight: bold; text-decoration: none;">które produkują mniejsze ilości. Przykłady:</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Budynki produkujące Punkty Rozwoju mają wyższy priorytet niż budynki produkujące towary, medale i plany</ins>.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Budynek produkujący 3 Punkty Rozwoju będzie miał wyższy priorytet niż budynek produkujący 1 Punkt Rozwoju</ins>.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Budynek produkujący Punkty Rozwoju</ins>, <ins style="font-weight: bold; text-decoration: none;">ale którego motywacja nie wpływa na otrzymywaną ilość</ins>, <ins style="font-weight: bold; text-decoration: none;">nie będzie miał wyższego priorytetu niż budynki z pierwszego przykładu</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Uczynni pomocnicy== </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Uczynni pomocnicy== </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Video_Adds_AidAll}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Video_Adds_AidAll}}</div></td></tr>
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S2domin
https://pl.wiki.forgeofempires.com/index.php?title=Interakcje&diff=29807&oldid=prev
S2domin o 06:58, 31 lip 2022
2022-07-31T06:58:57Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← poprzednia wersja</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Wersja z 06:58, 31 lip 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24">Linia 24:</td>
<td colspan="2" class="diff-lineno">Linia 24:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Przycisk 'Wsparcie' możesz również znaleźć w historii wydarzeń - jeżeli ktoś udzielił Ci wsparcia, możesz szybko odwzajemnić tą uprzejmość.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Przycisk 'Wsparcie' możesz również znaleźć w historii wydarzeń - jeżeli ktoś udzielił Ci wsparcia, możesz szybko odwzajemnić tą uprzejmość.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* W dalszym ciągu masz możliwość odwiedzenia gracza i wybranie, którą akcję chcesz podjąć, a także, który budynek odrestaurować/zmotywować. Którą drogę wybierzesz? Zależy tylko od Ciebie!</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* W dalszym ciągu masz możliwość odwiedzenia gracza i wybranie, którą akcję chcesz podjąć, a także, który budynek odrestaurować/zmotywować. Którą drogę wybierzesz? Zależy tylko od Ciebie!</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Uczynni pomocnicy== </ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Video_Adds_AidAll}}</ins></div></td></tr>
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S2domin
https://pl.wiki.forgeofempires.com/index.php?title=Interakcje&diff=7025&oldid=prev
Anna o 09:51, 14 paź 2016
2016-10-14T09:51:11Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Wersja z 09:51, 14 paź 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l20">Linia 20:</td>
<td colspan="2" class="diff-lineno">Linia 20:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Przycisk 'Wsparcie' automatycznie motywuje lub odrestaurowuje budynek danego gracza bez konieczności odwiedzenia jego miasta.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Przycisk 'Wsparcie' automatycznie motywuje lub odrestaurowuje budynek danego gracza bez konieczności odwiedzenia jego miasta.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Jak dokładnie działa przycisk 'Wsparcie'?</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Jak dokładnie działa przycisk 'Wsparcie'?</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** Budynki takie jak <del style="font-weight: bold; text-decoration: none;">'</del>Świątynia Wiedzy<del style="font-weight: bold; text-decoration: none;">'</del>, które mają dodatkowy efekt po zmotywowaniu/odrestaurowaniu(z najnowszej epoki) są wspierane w pierwszej kolejności. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Budynki takie jak Świątynia Wiedzy, które mają dodatkowy efekt po zmotywowaniu/odrestaurowaniu(z najnowszej epoki) są wspierane w pierwszej kolejności. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** Jeżeli nie ma takich budynków, lub wszystkie już zostały odrestaurowane/zmotywowane, użycie tej opcji spowoduje wsparcie losowego budynku z najnowszej epoki. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** Jeżeli nie ma takich budynków, lub wszystkie już zostały odrestaurowane/zmotywowane, użycie tej opcji spowoduje wsparcie losowego budynku z najnowszej epoki. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Przycisk 'Wsparcie' możesz również znaleźć w historii wydarzeń - jeżeli ktoś udzielił Ci wsparcia, możesz szybko odwzajemnić tą uprzejmość.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Przycisk 'Wsparcie' możesz również znaleźć w historii wydarzeń - jeżeli ktoś udzielił Ci wsparcia, możesz szybko odwzajemnić tą uprzejmość.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* W dalszym ciągu masz możliwość odwiedzenia gracza i wybranie, którą akcję chcesz podjąć, a także, który budynek odrestaurować/zmotywować. Którą drogę wybierzesz? Zależy tylko od Ciebie!</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* W dalszym ciągu masz możliwość odwiedzenia gracza i wybranie, którą akcję chcesz podjąć, a także, który budynek odrestaurować/zmotywować. Którą drogę wybierzesz? Zależy tylko od Ciebie!</div></td></tr>
</table>
Anna
https://pl.wiki.forgeofempires.com/index.php?title=Interakcje&diff=6902&oldid=prev
Shelian o 14:07, 8 paź 2016
2016-10-08T14:07:13Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← poprzednia wersja</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Wersja z 14:07, 8 paź 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Linia 1:</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[File:Social_interactions.png|150px|right|Social Interactions]] <del style="font-weight: bold; text-decoration: none;">You can draw great benefits from peaceful coexistence with other players</del>. <del style="font-weight: bold; text-decoration: none;">If you help other players</del>, <del style="font-weight: bold; text-decoration: none;">you will get some coins for your support</del>. <del style="font-weight: bold; text-decoration: none;">If you are helped</del>, <del style="font-weight: bold; text-decoration: none;">however, this can be clearly noticeable</del>. <del style="font-weight: bold; text-decoration: none;">To assist a player or to attack him</del>, <del style="font-weight: bold; text-decoration: none;">you have to visit his town, and there you can then select one of the following actions. Remember</del>, <del style="font-weight: bold; text-decoration: none;">though, that you can perform only one action to another player within 24 hours – and since an attack counts as an action</del>, <del style="font-weight: bold; text-decoration: none;">you can only fight once per day</del>, <del style="font-weight: bold; text-decoration: none;">or do any other of the types of interaction</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[File:Social_interactions.png|150px|right|Social Interactions]] </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Możesz wiele zyskać dzięki pokojowej koegzystencji z innymi graczami</ins>. <ins style="font-weight: bold; text-decoration: none;">Jeżeli będziesz wspomagał innych graczy</ins>, <ins style="font-weight: bold; text-decoration: none;">otrzymasz garść monet za swoje wsparcie</ins>. <ins style="font-weight: bold; text-decoration: none;">Twoja pomoc może zostać zauważona i odwzajemniona</ins>, <ins style="font-weight: bold; text-decoration: none;">aby wspomóc gracza lub go zaatakować musisz odwiedzić jego miasto i tam możesz wybrać stosowną akcję</ins>. <ins style="font-weight: bold; text-decoration: none;">Pamiętaj jednak</ins>, <ins style="font-weight: bold; text-decoration: none;">że taka akcja jest możliwa tylko 1 raz na 24 godziny</ins>, <ins style="font-weight: bold; text-decoration: none;">jako że atak również jest akcją</ins>, <ins style="font-weight: bold; text-decoration: none;">możesz walczyć z danym sąsiadem jedynie raz dziennie</ins>, <ins style="font-weight: bold; text-decoration: none;">podobnie jak udzielić mu wsparcia</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del style="font-weight: bold; text-decoration: none;">Polishing</del>==</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins style="font-weight: bold; text-decoration: none;">Odrestaurowanie</ins>==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">You can polish the cultural buildings and decorations of a neighbor. The corresponding happiness value is then doubled for the next </del>12 <del style="font-weight: bold; text-decoration: none;">hours</del>. <del style="font-weight: bold; text-decoration: none;">You can also get a blueprint by doing this</del>, <del style="font-weight: bold; text-decoration: none;">necessary to build </del>[[<del style="font-weight: bold; text-decoration: none;">Great Buildings</del>]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Możesz odrestaurować budynek lub dekorację jednego ze swoich sąsiadów, w następstwie czego ilość generowanego zadowolenia dla tego budynku zostanie podwojona na kolejne </ins>12 <ins style="font-weight: bold; text-decoration: none;">godzin</ins>. <ins style="font-weight: bold; text-decoration: none;">Możesz również dzięki temu zyskać Plan</ins>, <ins style="font-weight: bold; text-decoration: none;">niezbędny do wybudowania </ins>[[<ins style="font-weight: bold; text-decoration: none;">Perły Architektury</ins>]]<ins style="font-weight: bold; text-decoration: none;">.</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del style="font-weight: bold; text-decoration: none;">Motivation</del>==</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins style="font-weight: bold; text-decoration: none;">Motywacja</ins>==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">You can motivate the residential buildings and production buildings of a neighbor</del>. <del style="font-weight: bold; text-decoration: none;">The current production is doubled in the building </del>– <del style="font-weight: bold; text-decoration: none;">when doing so, it is worth it a lot more if production is running for a long time</del>. <del style="font-weight: bold; text-decoration: none;">Motivation has a nice side effect </del>– <del style="font-weight: bold; text-decoration: none;">a motivated building can no longer be plundered</del>. <del style="font-weight: bold; text-decoration: none;">Like polishing</del>, <del style="font-weight: bold; text-decoration: none;">you can get a blueprint when you motivate a building</del>, <del style="font-weight: bold; text-decoration: none;">needed for </del>[[<del style="font-weight: bold; text-decoration: none;">Great Buildings</del>]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Możesz zmotywować budynek mieszkalny lub produkcyjnych swojego sąsiada</ins>. <ins style="font-weight: bold; text-decoration: none;">Produkcja dla tego budynku zostanie podwojona </ins>– <ins style="font-weight: bold; text-decoration: none;">motywowanie budynków z dłuższym czasem produkcji jest warte o wiele więcej</ins>. <ins style="font-weight: bold; text-decoration: none;">Motywacja ma także pozytywny efekt uboczny </ins>– <ins style="font-weight: bold; text-decoration: none;">budynki zmotywowane nie mogą zostać splądrowane</ins>. <ins style="font-weight: bold; text-decoration: none;">Podobnie jak w przypadku odrestaurowania</ins>, <ins style="font-weight: bold; text-decoration: none;">za motywację</ins>, <ins style="font-weight: bold; text-decoration: none;">możesz otrzymać Plan niezbędny do wybudowania </ins>[[<ins style="font-weight: bold; text-decoration: none;">Perły Architektury</ins>]]<ins style="font-weight: bold; text-decoration: none;">.</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del style="font-weight: bold; text-decoration: none;">Attack</del>==</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins style="font-weight: bold; text-decoration: none;">Atak</ins>==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">You can attack a player to see which one of you is the strongest and to receive points for </del>[[<del style="font-weight: bold; text-decoration: none;">Tournaments</del>|<del style="font-weight: bold; text-decoration: none;">tournaments</del>]], <del style="font-weight: bold; text-decoration: none;">a good way to gather medals</del>. <del style="font-weight: bold; text-decoration: none;">The </del>[[<del style="font-weight: bold; text-decoration: none;">Army and battles</del>|<del style="font-weight: bold; text-decoration: none;">battle</del>]] <del style="font-weight: bold; text-decoration: none;">works like battles on the </del>[[<del style="font-weight: bold; text-decoration: none;">Campaign Map</del>|<del style="font-weight: bold; text-decoration: none;">continent map</del>]], <del style="font-weight: bold; text-decoration: none;">except you will now fight against the defending units the player has set up</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Możesz zaatakować jednego ze swoich sąsiadów, aby zobaczyć który z was jest mocniejszy. Dzięki temu możesz zyskać punkty w </ins>[[<ins style="font-weight: bold; text-decoration: none;">Turnieje PvP</ins>|<ins style="font-weight: bold; text-decoration: none;">turniejach PvP</ins>]], <ins style="font-weight: bold; text-decoration: none;">które są jednym ze źródeł pozyskiwania medali</ins>. [[<ins style="font-weight: bold; text-decoration: none;">Armie i bitwy</ins>|<ins style="font-weight: bold; text-decoration: none;">Bitwa</ins>]] <ins style="font-weight: bold; text-decoration: none;">wygląda podobnie jak na </ins>[[<ins style="font-weight: bold; text-decoration: none;">Mapa świata</ins>|<ins style="font-weight: bold; text-decoration: none;">mapie świata</ins>]], <ins style="font-weight: bold; text-decoration: none;">z tym wyjątkiem, że mierzysz się z jednostkami, które zostały wybrane przez danego gracza do obrony jego miasta</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del style="font-weight: bold; text-decoration: none;">Plundering</del>==</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins style="font-weight: bold; text-decoration: none;">Plądrowanie</ins>==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">After a successful attack, you have the option to plunder the player</del>. <del style="font-weight: bold; text-decoration: none;">You can plunder most buildings which have a finished production</del>, <del style="font-weight: bold; text-decoration: none;">giving you its resources and leaving the other player with nothing</del>. <del style="font-weight: bold; text-decoration: none;">In addition</del>, <del style="font-weight: bold; text-decoration: none;">this can reward you with blueprints for </del>[[<del style="font-weight: bold; text-decoration: none;">Great Buildings</del>]], <del style="font-weight: bold; text-decoration: none;">although you'll have a higher chance to get a blueprint when you aid the player</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Po udanym ataku pojawia się możliwość splądrowania danego gracza</ins>. <ins style="font-weight: bold; text-decoration: none;">Plądrować można większość budynków</ins>, <ins style="font-weight: bold; text-decoration: none;">które zakończyły produkcje - produkowane zasoby zabierasz ty pozostawiając przeciwnika z niczym</ins>. <ins style="font-weight: bold; text-decoration: none;">Dodatkowo</ins>, <ins style="font-weight: bold; text-decoration: none;">możesz zostać nagrodzony planem do </ins>[[<ins style="font-weight: bold; text-decoration: none;">Perły Architektury</ins>]], <ins style="font-weight: bold; text-decoration: none;">jednak szansa jest dużo mniejsza niż w przypadku wsparcia</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del style="font-weight: bold; text-decoration: none;">Aid</del>==</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins style="font-weight: bold; text-decoration: none;">Wsparcie</ins>==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">You can polish or motivate an almost random building in the city of another player by simply clicking a button below his portrait on the social bar</del>. <del style="font-weight: bold; text-decoration: none;">This will not require visiting the city</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Możesz zmotywować lub odrestaurować niemalże losowy budynek w mieście innego gracza klikając porostu w przycisk 'Wsparcie' pod jego portretem na pasku społeczności</ins>. <ins style="font-weight: bold; text-decoration: none;">Taka akcja nie wymaga odwiedzania miast innych graczy</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">The Aid button automatically motivates or polishes a building of the respective player without visiting him</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Przycisk 'Wsparcie' automatycznie motywuje lub odrestaurowuje budynek danego gracza bez konieczności odwiedzenia jego miasta</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">How does the aid button work exactly</del>?</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Jak dokładnie działa przycisk 'Wsparcie'</ins>?</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** <del style="font-weight: bold; text-decoration: none;">Buildings like “Shrine of Knowledge” hat trigger an additional effect when motivated</del>/<del style="font-weight: bold; text-decoration: none;">polished </del>(<del style="font-weight: bold; text-decoration: none;">most recent age</del>) <del style="font-weight: bold; text-decoration: none;">are prioritized</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">Budynki takie jak 'Świątynia Wiedzy', które mają dodatkowy efekt po zmotywowaniu</ins>/<ins style="font-weight: bold; text-decoration: none;">odrestaurowaniu</ins>(<ins style="font-weight: bold; text-decoration: none;">z najnowszej epoki</ins>) <ins style="font-weight: bold; text-decoration: none;">są wspierane w pierwszej kolejności</ins>. </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** <del style="font-weight: bold; text-decoration: none;">If there are no such buildings available or all of them are already polished</del>/<del style="font-weight: bold; text-decoration: none;">motivated</del>, <del style="font-weight: bold; text-decoration: none;">the feature will enhance a random building from the most recent age</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">Jeżeli nie ma takich budynków, lub wszystkie już zostały odrestaurowane</ins>/<ins style="font-weight: bold; text-decoration: none;">zmotywowane</ins>, <ins style="font-weight: bold; text-decoration: none;">użycie tej opcji spowoduje wsparcie losowego budynku z najnowszej epoki</ins>. </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">You will also find the Aid button in the Event history </del>- <del style="font-weight: bold; text-decoration: none;">if someone helped you</del>, <del style="font-weight: bold; text-decoration: none;">you can instantly return their kindness</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Przycisk 'Wsparcie' możesz również znaleźć w historii wydarzeń </ins>- <ins style="font-weight: bold; text-decoration: none;">jeżeli ktoś udzielił Ci wsparcia</ins>, <ins style="font-weight: bold; text-decoration: none;">możesz szybko odwzajemnić tą uprzejmość</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">It is still possible to visit </del>a <del style="font-weight: bold; text-decoration: none;">player and choose which action to do and which building to polish</del>/<del style="font-weight: bold; text-decoration: none;">motivate</del>. <del style="font-weight: bold; text-decoration: none;">Which way will you choose</del>? <del style="font-weight: bold; text-decoration: none;">This is entirely up to you</del>!</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">W dalszym ciągu masz możliwość odwiedzenia gracza i wybranie, którą akcję chcesz podjąć, </ins>a <ins style="font-weight: bold; text-decoration: none;">także, który budynek odrestaurować</ins>/<ins style="font-weight: bold; text-decoration: none;">zmotywować</ins>. <ins style="font-weight: bold; text-decoration: none;">Którą drogę wybierzesz</ins>? <ins style="font-weight: bold; text-decoration: none;">Zależy tylko od Ciebie</ins>!</div></td></tr>
</table>
Shelian
https://pl.wiki.forgeofempires.com/index.php?title=Interakcje&diff=6900&oldid=prev
Shelian: Shelian przeniósł stronę Social Actions do Interakcje
2016-10-08T13:22:10Z
<p>Shelian przeniósł stronę <a href="/index.php?title=Social_Actions" class="mw-redirect" title="Social Actions">Social Actions</a> do <a href="/index.php?title=Interakcje" title="Interakcje">Interakcje</a></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<tr class="diff-title" lang="pl">
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">← poprzednia wersja</td>
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Wersja z 13:22, 8 paź 2016</td>
</tr><tr><td colspan="2" class="diff-notice" lang="pl"><div class="mw-diff-empty">(Brak różnic)</div>
</td></tr></table>
Shelian
https://pl.wiki.forgeofempires.com/index.php?title=Interakcje&diff=4199&oldid=prev
Bob: /* Attack */
2016-07-15T11:57:34Z
<p><span dir="auto"><span class="autocomment">Attack</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="pl">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← poprzednia wersja</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Wersja z 11:57, 15 lip 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l9">Linia 9:</td>
<td colspan="2" class="diff-lineno">Linia 9:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Attack==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Attack==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>You can attack a player to see which one of you is the strongest and to receive points for [[Tournaments|tournaments]], a good way to gather medals.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>You can attack a player to see which one of you is the strongest and to receive points for [[Tournaments|tournaments]], a good way to gather medals<ins style="font-weight: bold; text-decoration: none;">. The [[Army and battles|battle]] works like battles on the [[Campaign Map|continent map]], except you will now fight against the defending units the player has set up</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plundering==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plundering==</div></td></tr>
</table>
Bob
https://pl.wiki.forgeofempires.com/index.php?title=Interakcje&diff=4192&oldid=prev
Bob: Created page with "Social Interactions You can draw great benefits from peaceful coexistence with other players. If you help other players, you will..."
2016-07-15T11:31:15Z
<p>Created page with "<a href="/index.php?title=Plik:Social_interactions.png" title="Plik:Social interactions.png">150px|right|Social Interactions</a> You can draw great benefits from peaceful coexistence with other players. If you help other players, you will..."</p>
<p><b>Nowa strona</b></p><div>[[File:Social_interactions.png|150px|right|Social Interactions]] You can draw great benefits from peaceful coexistence with other players. If you help other players, you will get some coins for your support. If you are helped, however, this can be clearly noticeable. To assist a player or to attack him, you have to visit his town, and there you can then select one of the following actions. Remember, though, that you can perform only one action to another player within 24 hours – and since an attack counts as an action, you can only fight once per day, or do any other of the types of interaction.<br />
__NOTOC__<br />
<br />
==Polishing==<br />
You can polish the cultural buildings and decorations of a neighbor. The corresponding happiness value is then doubled for the next 12 hours. You can also get a blueprint by doing this, necessary to build [[Great Buildings]]<br />
<br />
==Motivation==<br />
You can motivate the residential buildings and production buildings of a neighbor. The current production is doubled in the building – when doing so, it is worth it a lot more if production is running for a long time. Motivation has a nice side effect – a motivated building can no longer be plundered. Like polishing, you can get a blueprint when you motivate a building, needed for [[Great Buildings]]<br />
<br />
==Attack==<br />
You can attack a player to see which one of you is the strongest and to receive points for [[Tournaments|tournaments]], a good way to gather medals.<br />
<br />
==Plundering==<br />
After a successful attack, you have the option to plunder the player. You can plunder most buildings which have a finished production, giving you its resources and leaving the other player with nothing. In addition, this can reward you with blueprints for [[Great Buildings]], although you'll have a higher chance to get a blueprint when you aid the player.<br />
<br />
==Aid==<br />
You can polish or motivate an almost random building in the city of another player by simply clicking a button below his portrait on the social bar. This will not require visiting the city.<br />
<br />
* The Aid button automatically motivates or polishes a building of the respective player without visiting him.<br />
* How does the aid button work exactly?<br />
** Buildings like “Shrine of Knowledge” hat trigger an additional effect when motivated/polished (most recent age) are prioritized.<br />
** If there are no such buildings available or all of them are already polished/motivated, the feature will enhance a random building from the most recent age.<br />
* You will also find the Aid button in the Event history - if someone helped you, you can instantly return their kindness.<br />
* It is still possible to visit a player and choose which action to do and which building to polish/motivate. Which way will you choose? This is entirely up to you!</div>
Bob